Proper use of a Dark Hunter greatly expands your options in battle." Wandering Box : Chest that disappears after about ten turns and that contains a random item from the dungeon, usually a piece of equipment."Their long whips are useful in weakening their foes.Amber Lure (Uses Head): "Sprays the area with Amber mist, calling all monsters in the zone to gather." Teleports all monsters on the floor around the DOE.Confounding Roar (Uses Head): "Lets out a perplexing scream, sealing the heads of enemies in the room for 5 turns.".Scythe Dance (Uses Arms): "Uses a sickle to cut attack the whole room." Between 2 and 4 attacks that deals Cut damage to random party member in the room.May instantly kill." Single-target melee attack inflicting Cut damage that may instantly kill. Amputate (Uses Arms): "Cuts with a titanic sickle.The Omnihunter is a 3x3-tiles DOE that can be encountered in Glacial Cave, Utopia, Champion's Hall. Charge (Uses Head): Increases the strength of its next attack.Slash Rampage (Uses Arms): Causes 4-6 random melee Cut attacks across the entire party.Scythe Slash (Uses Arms): Deals Cut damage to the entire party.Generally, its main offense is arm-reliant, so a simple arm bind will shut it down. On odd turns it may also use Slash Rampage as a random-hit skill. In-battle, the Indignant Mantis is prone to using Charge followed by Scythe Slash to do massive cut damage across the entire party. If it loses sight of the player, it ceases pursuit and returns to its initial position. The Mantis cannot ascend to higher ground, so careful manipulation of pressure plates in the dungeon is key to solving several puzzles involving it. Its pathfinding is very simplistic, preferring to move in a straight line towards the party, but this also makes it very easy to corner or block the Mantis on various environmental elements. The Mantis is normally docile, but when the player steps within 2 tiles of it, it turns aggressive and begins pursuit. The Indignant Mantis is an FOE found in the Yggdrasil Labyrinth of Nexus, starting from B2F. Execution Scythe (Uses Arms): Deals Cut damage to a single target, may instantly kill said target.Scythe Slash (Uses Arms): Deals Cut damage to one line of party members.Charge (Uses Head): Doubles the strength of the next attack.Bind the Mantis' arms, or inflict Blind on it to make the fight easier and reduce the incoming damage from a Charged Execution Scythe. Be sure to be well-supplied before commencing the quest. The party might be slightly worn down after fighting through the Brainwashed Workers and the Livid Butcher without any chance to rest. As there is a bounty on his head, the player receives an additional quest reward of 30,000 en when they complete the quest. Should the player trump the Indignant Mantis, High Lagaard's guards arrive to arrest the thief and allow justice to be brought. Going to other floors of the dungeon will also force the player to miss this opportunity to fight. The player has this opportunity to pursue the thief to 2F and face off with this monster, or return to town and complete the quest. After the party has vanquished the Livid Butcher on 1F, the thief runs upstairs to 2F to find more monsters to summon, only to be attacked by the Indignant Mantis. The Indignant Mantis is a bonus enemy encountered during the quest 'Law and order'.
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